Here is a small collection of interactable models. A couple higher detail models at the bottom! For animation check out "extra stuff" on the side.
Shadow Rune Tree
This is a Shadow Rune Tree that the player will have to do a quest to unlock the contents of the stone under the tree.
Medalley Tower
These towers were build 100 years after the fall of Erish when the Hood clan went into hiding.
Hasman
I made this for a 3 day game jam. was between 3-4 hours of zBrush, UV, Substance painter.
Orc Babe
This is an unfinished Orc babe character I did for my character modelling class @ VCAD. It was the first thing I sculpted in zBrush. I may finish her one day but will probably just do an updated version when I know more about anatomy.
(Restricted on Sketchfab because boobies)
Hermit Hut
The hermit that resides here is the first npc that "Arc" meets from my game "HOOD".
100 Year Old Wood Plane
I was looking for a beat up tool for an assignment and a friend’s Grandfather had given him this. A wood plane is a tool used to shave wood from doors and thinner edges of wood, for those that don’t know.
Les Paul Studio Custom
This is a higher poly box model. I built this using references from a few different gits. A couple I have and a couple a buddy took some pics for me. Maya > Substance Painter.
End Table render
The first image is the original reference. Then I handpainted the table's grain and textures in Substance Painter. I used a custom procedural material for the floor. Then I dumped it all into a scene in UE4 and was stoked on the results!
This is the original image of the table
This is the original image of the table
This is the 3D model rendered in Substance Painter
This is the 3D model rendered in Substance Painter
This is the 3D model, realtime, in Unreal Engine
This is the 3D model, realtime, in Unreal Engine
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